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Gpu rendering with adobe after effects 2014
Gpu rendering with adobe after effects 2014





  1. Gpu rendering with adobe after effects 2014 how to#
  2. Gpu rendering with adobe after effects 2014 for mac#
  3. Gpu rendering with adobe after effects 2014 1080p#
  4. Gpu rendering with adobe after effects 2014 update#
  5. Gpu rendering with adobe after effects 2014 driver#

The GPU is not used for rendering 99% of everything that AE does. So looking for any other suggestions to speed up my render, or instructions to make AME use my GPU's

Gpu rendering with adobe after effects 2014 how to#

I have two GTX780 and I am pretty sure that if it was using them it would speed up a lot, but I dont know if it can use them and if it can I dont know how to activate it. I have also notice that even using CUDA acceleration, AME does not use the GPU's power AT ALL. It uses around 50% CPU but I read that may be because it does not have the time to ramp up before getting to an other frame. I have noticed that AME does not use all the power it could.

Gpu rendering with adobe after effects 2014 1080p#

With no major difference (youtube 1080p being the best) Still I cannot manage to make the render time shorter. I have tried most of the suggestions in the forums to try and speed up the render Times: If I had multiple machines I would have no problem with that, but I dont so. When I start a Render, it shows between 20 to 30 hours to complete. It has a few Particle Effects and a few Audio Spectrum Effects.

Gpu rendering with adobe after effects 2014 for mac#

IF it works, CUDA might be available for mac users with a few caveauts.I am trying to export a 20min video I made in After Effects. Not advising you try it, but for purely testing purposes.you might give it a shot. It's like their slapping their users in the tenderparts with a spiked club and saying "THere, doesn't it work better now?". When they updated, apple replaced that folder in the update.

Gpu rendering with adobe after effects 2014 driver#

I've seen linux geeks get CUDA 3.2 working with some cards by completely removing the APPLE supplied driver, then putting in the linx version of the driver for their card and rebooting.

Gpu rendering with adobe after effects 2014 update#

If Steve were still around, he'd allow you to replace your apple supplied driver with a better one, if available, and would even hire people to test it, then would supply it as a downloadable update for those who wanted or needed it. It's almost painful to see what they've become. They use a lot of GNOME elements and other linux programming as it is. I just wish apple would drop the "We know better" \ "Almighty big brother" (and completely incompetent) attitude they've taken. Doesn't mean I don't appreciate the new CC. I also like to old-school it and have fun. It's sometimes faster than other projects at the same res at labs using macs and CC (CUDA MISSING). I don't mind using my few $50-100 pc's that I put 100-150 into for upgrades to work on effects and render. I've put CUDA into the mix only recently. But for Pro-bono (not getting paid) it does what I need, and works every time. I max it out by using old hardware, but as fast as I can make it (I have a little fun playing computer frankenstein okay?), and it works pretty well for some pro-bono type work. I was just adding the info for those, like me, who have a small shop where they work with small projects, all using the older software versions. I know it isn't necessary on the windows machines I've used, as the software actually looks for a card, checks for a specified value. But most labs I work with have CC and are on macs (for when I go above 1080, or have more than 3 sources). In my case, this was simple logic since the existing GeForce GTX entries did not include NVIDIA. This did not work, so I removed NVIDIA that solved the problem. I tried entering the full description exactly as shown including NVIDIA e.g. If a similar card is not shown in the file, a program called GPUZ was recommended that will show the video card name.

  • Open P.Pro CS6 and the cuda recognition will be highlighted in Project Settings/General/Video Rendering and Playback/Renderer:Ī similar approach was recommended for After Effects CS6, however, in this case the file to change is "raytracer supported cards.txt" under After Effects/Support Files.
  • Save the file and drag and drop under Premier Pro CS6.
  • I entered a space above the GeForce GTX 680 and typed GeForce GTX 660.
  • If that does not work, copy the original file on the desktop to another location, open the copy and add the video file description exactly as shown for a similar card on the list (In my case, the list showed a GeForce GTX 680 whereas my card is a GeForce GTX 660).
  • If not, try deleting the "cuda_supported_cards.txt" file.
  • If it is then a different problem exists).
  • Copy the "cuda_supported_cards.txt" file to the desktop as a backup (Note if the problem video card is listed in the text file.
  • I found a solution that worked for me on the Internet as follows: As a result the cuda was not recognized by P.Pro CS6. In my case, my GeForce GTX 660 did not appear in the "cuda_supported_cards.txt" file under Premier Pro CS6. The following my help if someone has a similar question as timtro's in post #7.







    Gpu rendering with adobe after effects 2014